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Episode 64: Rare bit of GM Luck

January 19th, 2014, 11:00 am

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A GM needs to take any opportunity they can get to herd the PCs into anything resembling a coherent plot because, much to some players' grumblings, the very best of all campaigns are those with a story.

Otherwise you're just running around bopping people on the head at random! And as we know, that will result in you becoming a goon.

Speak yer Brain-Kraken!

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