Episode 58: The Butler Did It (to Himself)
July 14th, 2013, 11:00 am
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The cash in hand at first level of most RPGs is not exactly the superstar funding that high-profile adventuring would suggest was requisite.
Sometimes PCs decide that there are too many important things to purchase to bother with mundane (and usually prevalent and easily stolen) items such as cheap and nasty unmodified weapons.
This saves space in the initial cash band for something more exotic, like a pendant that summons undead pirates to wreak incredible havoc on an unsuspecting seaside town!
To each their own, really!
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