Episode 53: Locked and Goaded
June 11th, 2013, 11:00 am
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There comes a point in every campaign when almost all of the team are stuck, and it falls to one of them to spring them out of their various traps.
Sometimes this will be easy, such as cracking open a crude bamboo cage in the overworld's obligatory jungle/forest zone.
Sometimes they'll be in a maximum security fortress and their father's palace on separate sides of town.
Either way, it's a good time to hatch a wildly overblown (and, in accordance with longstanding traditions, mathematically precarious) scheme to free the party from their plot-bondage!
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