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Episode 51: Little Blacksmith Foo Foo

June 1st, 2013, 11:00 am

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Even at the best of times, a GM sometimes has to pull the most contrived reasons for taking down the PCs (or indeed NPCs) for the sake of sanity, the plot, or, such as in this case, preventing the entire city from becoming one big bar fight.

Players must always seek to cause the most mayhem so as to incur the most amusingly contrived ways of stopping them.

As a side note, always observe health and safety directives. That broken glass represents a clear and present hazard, and that doesn't even mention the half dozen discarded swords littering the room!

Speak yer Brain-Kraken!

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