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Episode 29: Inventive Inventory

February 20th, 2013, 11:00 am

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In most RPGs, players are given a starting amount of cash with which to buy items that represent items picked up or earned by the character during their formative years. Also worth noting is the fact that most player-characters are their race's equivalent of teenagers.

It seems only fitting that, after a decent weapon and armour, meaningless tat comes second in the pecking order. After all, what teenager DOESN'T collect it?




Speak yer Brain-Kraken!

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